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More bug squashing, more optimizations and a small change

 
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Rollie
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Joined: 28 Nov 2004
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Location: Austin, TX
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PostPosted: Thu Dec 16, 2004 3:06 am    Post subject: More bug squashing, more optimizations and a small change Reply with quote

I have made further changes to the way the Census data is handled. I have been working very diligently to have the real time queries perform up to snuff. The only real slow down at this point is generating the level spread when you select all servers, both factions and all guilds. I will probably create some custom tables to handle that.

I also will no longer be saving off under lvl 10 chars. There are probably so many that have been created and abandoned that the under 10 data is not very worthwhile. Not to mention that you can get level 10 in about 5 hours of playtime.

I have not purged out all the old data pertaining to under 10's yet, but will do so eventually.
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